Fallen Enchantress
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Thadian

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Soloeus

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About this mod

More Mythic Buildings! The buildings add: Metal, Horses, Wargs, Production Per Materials, Percentage point hit point increase (all units in empire, not trained units), Training for all units (exp gain while stationed.) and mana of each type! This should work with Legendary Heroes and Fallen Enchantress.

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The buildings add: Metal, Horses, Wargs, Production Per Materials, Percentage point hit point increase (all units in empire, not trained units) and Training for all units (exp gain while stationed.), and mana shards.

This should work with Legendary Heroes and Fallen Enchantress.

Each building may be built in up to 3 cities. The wonders may be upgraded from the buildings.

This is truly an expansion of my prior 8 Mythic Buildings mod!

This should be compatible with all other mods, and works great with River City Bridge and Snaking!

All buildings use existing buildings art.

NEXT:

Looking at spell effects which can be given through buildings, and Wonders which give empire wide bonuses.

Rearrange AI tags to encourage better AI use.

Finish balancing Wargs and Horses. I might make a building series that lets you "sell excess materials" over a "black market". At first, they will be removed from the game upon sale, with a longer term goal of creating a "pool" of sold resources which any player can buy from at a markup. This will allow players to conduct business without contacting other players, and AI/players to get rid of unwanted resources for wanted ones.


As a reminder, Game Balance in this mod, up front, is secondary to the purposes of the mod pack. However, this concern is reinserted at every step to ensure that the scales of existing content in the game are not thrown too much out of whack. So, the first intent of Building Pack 1 and 2, is that players can "improve" starting positions by removing deficits of mana types, and starting resources (essence, grain, materials). The second intention is balancing them in a way which adds value to how they are used in game.

There is still work to be done, and the next update will come Saturday, April 6.


Done for next version:
Remove Hit Point Percentage building, and include it in a pack of \"units get this\" mods.
Possibly locate all magic buildings into a \"Pack 3\".

Reorganizing all building concepts into 3 packs which can be used together or apart as players want.